hey guys,
I am having trouble using the bpatchers system and wanted to see if anyone could help me.
One question I have is, can you use two levels of bpatchers? I am messing around with a gui object that I want to be able to move around and have animated components. I have done it by building one UI object bpatcher, then I have a 4 more bpatcher's that animate and move (just using send script messages to slide and hide the secondary parts behind the main one.) I am essentially creating a little widget with menu's that animate slide in/out.
For some reason though when I name the bpatcher, as suggested by the notice, nothing works.
in the orginal patch I have the mmf.bpatcher with the argument bp-agui. Then I close that, and open my mmftemplate to test it out, and label the new bpatcher with bp-agui in both scripting name and arguments. (which i tried to copy from the examples) Strangeley, once I do this my new bpatcher not only doesn't work, but now can't even be seen by the js describe.
lastly, I end up getting a lot of error's in the print window saying "pattrmarker: pattrmarker: name bp-agui-interface already in use"
so I guess I have two questions to put out there; can I have multiple layers of bpatchers? and can anyone see what I might be doing wrong in creating any bpatcher's within mmf?
thanks as always
j